"Gak! Cough! I just swallowed a bug."
Spiders of the moonlight, weaving webs of smoke, mist, and moonbeams.
Sometimes, someone is watching in the middle of the night.
Rats the size of cats, these insectivores are tree-top hunters. While they are useful to farmers and people, they are considered pests.
It is whispered at harvest bonfires that sometimes swarms will combine into a monstrously huge pile of Black Leaf Bugs, able to instantly stop anything it comes across. What is left explodes in a shower of maggots.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.