An ominous emblem begins appearing in tapestries, paintings, engravings, streets, etc. across the town or city in which the players are staying.
While enjoying a meal in the local tavern, the party strikes up a conversation with another customer, who is witty and urbane.
A sorcerer with evil intentions or just a murderer waiting for another fool?
At a crossroads, the characters come across a trio of thick poles set into the ground, just outside the overlapping roads.
An obviously wealthy and beautiful woman contracts the PC’s to solve a missing persons case. The missing person is her younger sibling, a teenage boy.
Atop a nearby rise the infuriated priestess stood, taking in the unfolding scene in the
valley below. How dare these metallic, roaring, foreigners loot their temples. She offered
up a silent, vengeful prayer to her gods, may their wrath befall these intruders!
Why do they choose to re-appear now? Perhaps it is just a crazed local? What will happen to the child?
To become a warrior in a tribe. -no food, drink, or sleep for 4 days and nights. -change into special clothes and painted enter hut -slices of skin carved from their chest and shoulders -wooden skewers through the bleeding flesh behind the chest muscles -stout thongs, secured to rafters were tied to skewers -hoisted from floor by these and weights were attached to their feet -twirled around till fell unconscious -when recovered from this, given a hatchet to cut off their little finger -ropes then tied to wrists and force to run in circle like a horse until he passed out -if survive all this he can return to his family in honor knowing he is now a warrior.