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Iain's SubmissionsReset Sort

Iain
November 14, 2006
Hits: 4393
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
The Annalia    Items  (Books and Scrolls)   (Non-Magical)

Written by Konelis Larach, 26th Abbot of Zarant, the Annalia was the first work to firmly establish and codify the doctrinal basis, scriptural support and philosophical underpinning of the Order of Silence.

Iain
November 12, 2006
Hits: 4855
Comments: 10
Ideas: 0
Votes: 9 / 4.555556
Order of Silence    Society/ Organizations  (Religious)   (World Wide)

Believed by some to be heretics, the adherents of Silence worship the Blessed Ruth, Our Lady of Silence.

Iain
November 10, 2006
Hits: 5097
Comments: 11
Ideas: 0
Votes: 8 / 4.437500
Konelis Larach    NPCs  (Mythic/ Historical)   (Religious)

Konelis Larach, St. Cornelius of Zarant. 26th Abbot of Zarant; eminence grise to Dominic the Great; author of the Annalia: monk, scholar, saint and martyr.

Iain
June 23, 2006
Hits: 5190
Comments: 13
Ideas: 0
Votes: 9 / 4.055556
Tower of Inversion    Dungeons  (Underground)   (Rooms/ Halls)

The dread Tower of Inversion, lair of the vile lich Zarakoth Xorast, contains five layers, each containing different tools of dark magic.

Iain
February 22, 2006
Hits: 6243
Comments: 13
Ideas: 0
Votes: 10 / 4.400000
Language Aquisition    Articles  (Rules and Advice)   (Gaming - In General)

Languages do not exist as unconnected entities; rather, every language will be related in some way to every other language…

Iain
February 6, 2006
Hits: 5769
Comments: 11
Ideas: 1
Votes: 7 / 4.428571
Theory of Elements    Systems  (Mystical)   (General)

“...the experiment performed last year by Michelson and Morley, in which the movement of the Earth with respect to the Ether was successfully measured, has only compounded the problem by adding yet another member to the list of so-called “fundamental” elements. The seemingly unending proliferation of this “element zoo” is one of the most pressing questions in natural philosphy and thaumatics…”

Iain
December 16, 2005
Hits: 4999
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Ruins of Linnarson II    Dungeons  (Any)   (Style)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge. (UPDATE IN PROGRESS.)

Iain
December 15, 2005
Hits: 6521
Comments: 15
Ideas: 1
Votes: 3 / 4.166667
Heroic but non-magical items    Systems  (Mystical)   (General)

How may times have you read a book in which a famous hero’s sword is treasured and valued, not because it is magic, or because of its powers, but just because the hero wielded it. The “Sword of Enthar” the great warrior may just be a normal steel broadsword; but because he used it, it will be prized and treasured.

Iain
December 3, 2005
Hits: 71641
Comments: 14
Ideas: 23
Votes: 10 / 4.750000
Gemstone Magic    Systems  (Mystical)   (Defining)

The magic in my roleplay system is based around gemstones. It started off with the fact that wizards could use gems to regain lost mana: essentially, the gems were nothing more than glorified potions of mana. Since then I’ve managed to expand the uses of gems considerably and make them much more integral to the magic system; however, I still feel there is a lot more that I could do with them if I could only think of it! Basically, I’m asking for any ideas and suggestions that people have on how to make the gems and magic more interlinked.

Iain
November 25, 2005
Hits: 18155
Comments: 13
Ideas: 6
Votes: 6 / 4.250000
Systems of Measurement    Articles  (Resource)   (Game Mastering)

Systems of measurement might not sound like the most interesting of things, but they can be used to good effect in a role play campaign. There are three main ways I can think of: 1) Adding colour; 2) Culture shock and 3) Archaic systems.

Iain
November 17, 2005
Hits: 6600
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Maranesh's Challenge    Dungeons  (Any)   (Puzzles)

Maranesh, God of Magic, wearied of the multitudes of humans who came to him, clamouring to be taught the secrets of magic. So it was that he devised a test that would separate the worthy from the unworthy.

Iain
November 15, 2005
Hits: 6374
Comments: 5
Ideas: 0
Votes: 4 / 4.250000
Wall of Insight    Dungeons  (Any)   (Puzzles)

You have all chosen to follow the Path of the Philosopher. Not for you the warrior Path of the Battlemage, fighter for justice, nor the Path of the Healer, worthy though it may be to heal the sick. Equally you have rejected the Path of the Artificer, the tinkerers, who work on devices and techniques, as well as the Path of the Loremaster, who merely delves and catalogues the knowledge of the past. No, you have decided upon the Path of the Philosopher, the highest calling, the way of true enquiry, where you will probe the realms of higher mathematics, ponder the meaning of truth itself and tease out the deepest secrets of nature and the workings of the world.

Iain
November 12, 2005
Hits: 4155
Comments: 6
Ideas: 0
Votes: 5 / 4.700000
The Variscan War    Plots  (Event)   (Mini-Campaign)

Imperial debacles, heroic last stands, the valiant defence of an island, arduous desert crossings and a deadly hunt with the PCs as prey, not predator can all be found in The Variscan War, a mini-campaign (25-40hrs) for medium-high level characters.

Iain
November 11, 2005
Hits: 3752
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Codex Seraphinianus    Items  (Books and Scrolls)   (Non-Magical)

A fictional encyclopedia, depicting the bizarre fauna, flora, geography, culture and history of an imaginary world. (Actually a real-world book.)

Iain
November 8, 2005
Hits: 8743
Comments: 8
Ideas: 9
Votes: 7 / 4.357143
Mediaeval Style Mythical Beasts    Lifeforms  (Fauna)   (Any)

The authors of Mediaeval bestiaries were not merely concerned with providing a description of creatures. No, for them, everything in Creation had a purpose - nothing had been made without an ulterior aim: the edification and instruction of sinful man. So, each creature described is not merely an animal but a living parable, imbued with moral or religious symbolism.

Iain
November 7, 2005
Hits: 4226
Comments: 8
Ideas: 0
Votes: 7 / 4.071429
Woolly Wyvern    Lifeforms  (Fauna)   (Mountains)

When the great ice-sheets covered the north, life retreated before them, but some species stayed and endured. Whilst man huddled around fires in his caves, mighty beasts roamed the tundra: the Woolly Mammoth, the Woolly Rhinoceros…and the Woolly Wyvern.

Iain
November 6, 2005
Hits: 4183
Comments: 4
Ideas: 0
Votes: 4 / 4.750000
Crown of Senren    Lifeforms  (Flora)   (Any)

Small red flower, originally sprouted from the blood where St. Senren fell but now found widely over all Laurentia. Occasionally, a rare white flower will be found, with powerful magic properties. It is particularly prized by the religious order, the Senrenites.

Iain
November 6, 2005
Hits: 5746
Comments: 8
Ideas: 0
Votes: 7 / 4.571429
The Senrenites    Society/ Organizations  (Religious)   (Regional)

The Senrenites - The Knights of the Most Holy Order of St. Senren - are one of the most powerful and influential religious orders in northern Laurentia. A militant order, they have nevertheless been widely credited with bringing a code of honour to conflicts that is now widely adhered to by most nations.

Iain
November 2, 2005
Hits: 3609
Comments: 4
Ideas: 1
Votes: 3 / 4.833333
The Pillar of Zech    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Pillar of Zech is a quasi-Masonic secret society that exists throughout the continent of Laurentia. The goals of the Pillar are the active promotion of the Seven Princely Virtues (courage, honour, independence, intelligence, integrity, piety and revenge) across the world.

Iain
October 19, 2005
Hits: 6691
Comments: 11
Ideas: 0
Votes: 6 / 4.500000
Mona Island    Locations  (Area)   (Water)

Falling from its arid central plateau to the lush vegetation, tropical beaches and coral lagoons of the periphery, at first sight the island of Mona seems live a tropical paradise. However, those who spend longer there may learn more than they wish of its dark history.

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Iain

Selected Count ( 38 )

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Random Idea Seed View All Idea Seeds

Northwind Stalkers

       By: Scrasamax

A military organization, the Stalkers are a hunting/mining militia that are known for wearing full body shrouds that easily hide them in snow and other slushy terrain. The lightly armored warriors are known for the speed, stealth, and the vicious wounds inflicted by their hunting hatchets. Many of the Stalkers keep crop-eared warhounds with them, both for hunting, companionship, and in war.

Ideas  ( Society/ Organization ) | May 14, 2008 | View | UpVote 1xp


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