Warning: Trickster’s Tankard may result in alcohol abuse, random bar fights and very angry dwarves, half orcs, orcs, giants and anyone else who enjoys their drink.
Use with caution
"Poor girl seems to be losing her mind. She’s always losing that necklace it seems. Makes me wonder why she takes it off at all." - Concerned Mother in regards to how absent minded her daughter has become
Zombies make horrible dinner guest. Trying to eat the brains of the host tends to ruin things.
Well, now you can tell them to fork off with this handy little item.
If your gonna bury someone, you may as well make sure they stay buried, right? Well, this will definately help.
If drawing your sword won’t send people running, then maybe this sword’s singing will.
Got a small character who can’t knock as loud as you would like? Or maybe you’ve got sensitive fingers? Worry no longer, the portable doorknocker is here!
Beauty is siad to be in the eye of the beholder. Well, now it can be in the hand too, depending on what the peeping tom in you wants to look at with this bag.
There are those magic users in the world who will go to great lengths to keep their secrets locked away from the wordl. There are also those magic users in the world who are always losing their keys. Well, one such magic user couldn’t believe he didn’t think of this key sooner.
Pick up a pathology/microbiology book, and add the diseases/syndroms to your game. Your players will freak out.
Coughed at? Diphteria. or tuberculosis?
Drunk from a muddy stream? Or just walked through? Well, let us introduce you to schistosomiasis...
Hit by a stream of energy? Too moch mana is ust like too much radioactivity - perhaps all mages could develop cancer early if too powerful...