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Grey's SubmissionsReset Sort

Grey
January 12, 2010
Hits: 1075
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Hak the Gnoll    NPCs  (Major)   (Combative)

"Brutal bugger, but he's handy to have around in a fight!"

Grey
September 7, 2009
Hits: 1526
Comments: 6
Ideas: 1
Votes: 5 / 4.300000
The Ancient Empire of Karryk-Mos    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

"Kobolds have an empire? Since when?"

Grey
May 22, 2009
Hits: 1170
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
Zekluft    Lifeforms  (Constructed)   (Mountains)

Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.

Grey
May 18, 2009
Hits: 2363
Comments: 12
Ideas: 0
Votes: 9 / 3.944444
Anchor Spirits    Lifeforms  (Ethereal)   (Water)

Few things define a ship more than her guardian spirit.

Grey
March 17, 2009
Hits: 2927
Comments: 18
Ideas: 5
Votes: 9 / 4.333333
Zythumancy    Systems  (Mystical)   (General)

Beer Magic!

Grey
March 10, 2009
Hits: 1307
Comments: 8
Ideas: 0
Votes: 8 / 3.687500
Murphy Cannon    Items  (Ranged Weapons)   (Combat)

Somewhere, in some reality, something is moving really really fast in that direction.

Grey
February 14, 2009
Hits: 1526
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
Edgar the Ever-Wandering    NPCs  (Minor)   (Travelers)

In theory, he could settle down. But because he’s such a nice guy, he won’t.

Grey
February 13, 2009
Hits: 1706
Comments: 7
Ideas: 1
Votes: 6 / 4.000000
The Black Dust Wastes    Locations  (Regional)   (Desert)

The wastes are cruel, and beneath the desolation they hide many secrets.

Grey
January 22, 2009
Hits: 2174
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
The Dreamwalkers    Society/ Organizations  (Mystical)   (World Wide)

"Was it… just a dream?"

Grey
January 19, 2009
Hits: 1170
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Daymen's rock    Items  (Other)   (Magical)

"Hey, I actually enchanted something! Wow!"

Grey
January 17, 2009
Hits: 1221
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Baugl the Lost    NPCs  (Major)   (Criminal/Espionage)

Baugl, lost in the darkness beneath Hydra keep. Would that he had stayed in the shadow.

Grey
January 14, 2009
Hits: 1771
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Wind-catching cape    Items  (Clothes)   (Magical)

"He’d look a lot more majestic up there if he weren’t wobbling all over the place!"

Grey
January 12, 2009
Hits: 1159
Comments: 5
Ideas: 2
Votes: 5 / 4.100000
Harramad's Teeth    Items  (Other)   (Magical)

Teeth: small, durable, and full of potential, if one only knows how to tap it.

Grey
January 6, 2009
Hits: 2381
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
Music as a form of offensive magic    Systems  (Mystical)   (Defining)

"Looking at the clean shatter with surrounding structural damage, I’d say it was most likely a bass with mezzo-soprano backup, possibly accompanied by a skilled bassist."

Grey
November 12, 2008
Hits: 1255
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Drachinacht    Locations  (City)   (Plains)

Drachinacht, City of the Dragon King.

Grey
November 11, 2008
Hits: 2145
Comments: 22
Ideas: 0
Votes: 13 / 4.230769
Clockfolk    Lifeforms  (Constructed)   (City/ Ruin)

"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."

Grey
November 11, 2008
Hits: 2180
Comments: 8
Ideas: 0
Votes: 5 / 3.300000
Aetherball    Systems  (Technical/ Mechanical)   (Specific)

Aetherball: the only sport with a PSI rating.

Grey
November 11, 2008
Hits: 1483
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
Professor Christoffen's Boiler Boots    Items  (Clothes)   (Magical)

"Okay, so I can’t run. But look at me jump!"

Grey
October 16, 2008
Hits: 4161
Comments: 17
Ideas: 5
Votes: 13 / 4.461538
Augmented Undead    Systems  (Mystical)   (General)

"Don’t worry, I’ve fought necromancers before! Wait, what the…"

Grey
October 6, 2008
Hits: 2565
Comments: 13
Ideas: 0
Votes: 9 / 4.222222
Daymen Scarb    NPCs  (Scenario Based)   (Mystical)

"Stay back! I’m a… a powerful wizard!"

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Grey

Selected Count ( 41 )

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Random Idea Seed View All Idea Seeds

       By: caesar193

The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...

Ideas  ( Plots ) | August 16, 2012 | View | UpVote 3xp


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