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Forganthus
November 29, 2012
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Non-Euclidean Architecture: Part 2    Systems  (Architectural)   (Specific)

In which more methods are expounded by which one may refine a dungeon to more sublime levels of confusion.  

This isn't nonsense--this is logic!

Forganthus
June 7, 2012
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Non-Euclidean Architecture: Part 1    Systems  (Architectural)   (Specific)

 

From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”.  But what is it, and how can it be included in your games in a way that is interesting and fun?

Forganthus

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A nation of crossdressers

       By: Moonlake

This really comes from an ancient Chinese novel. Imagine during the PCs' travels, they come to a place where the gender roles are completely reversed. What adventures will the PCs encounter in such a place?

Ideas  ( Plots ) | March 7, 2009 | View | UpVote 1xp


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