Forganthus's SubmissionsReset Sort

November 29, 2012
Hits: 1310
Comments: 11
Ideas: 0
Votes: 11 / 4.454545
Non-Euclidean Architecture: Part 2    Systems  (Architectural)   (Specific)

In which more methods are expounded by which one may refine a dungeon to more sublime levels of confusion.  

This isn't nonsense--this is logic!

June 7, 2012
Hits: 3175
Comments: 21
Ideas: 0
Votes: 16 / 4.687500
Non-Euclidean Architecture: Part 1    Systems  (Architectural)   (Specific)


From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”.  But what is it, and how can it be included in your games in a way that is interesting and fun?


Selected Count ( 2 )

Category Selection

Random Idea Seed View All Idea Seeds

       By: Scrasamax

A race of halflings has lived so long underground that their skin has taken on the color and texture of cauliflower, they are called the Cauliflower or the Mushroom People for their skin and aversion to light.

Ideas  ( Lifeforms ) | May 4, 2005 | View | UpVote 0xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.