Dungeon ideas for inspiring role-playing and drama.
Clerics in roleplaying. Some ideas for incidents that might occur to them while at their chapel.
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.