Because, after a while, even the oldest adventurer will need a place to settle as he grows tired.
City of Kings, City of Angels! Baisaltir welcomes all!
Inns and taverns give everyday citizens somewhere to go to relieve the stress of a hard day, to meet with friends, and to get stinking drunk.
Each town has a House of the King. This is the main one, and by far the largest, set in the heart of the capitol's temple district.
Armour should not just be for protection. It should tell a story, your story!
A set of basic things to remember that will aid your description of the places your players are in.
Something to keep your party on their toes.
A selection of chance encounters that can take place in any large town or city.
The ruling family depends on some magical artifact or place to secure their right to rule. A monarch isn't considered legitimate until he or she has been "accepted" by the artifact or place, whatever that might entail. It is also possible that some one else, not of the ruling family, could be accepted as the legitimate heir... A fact which the monarchs would like to keep secret.