The hallmark of a new Alliance; a safe place for the men of words to meet.
A fey kingdom fallen, with winter triumphant. A dream frozen, to be thawed by might and heroic deed.
No walls as far as the eye can see, no gate nor fence, only the mists and wind roam free over the open lands of Kevvar.
When society keeps getting more cosmopolitan, cities of mixed racial makeup start to appear. Neighborhoods dedicated to specific races will occur.
The place where the Sun-Lord Tacontar first spoke to his flock, and centre of his religion, heart and soul of a nation.
Concealed in a fold of space, there, watching, lies, a haven - refuge for a select few, as well as the most precious thing in the world.
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.