EchoMirage's SubmissionsReset Sort

EchoMirage
April 2, 2009
Hits: 1895
Comments: 18
Ideas: 1
Votes: 6 / 2.916667
The Haven of Voices    Locations  (Establishment)   (Space)

The hallmark of a new Alliance; a safe place for the men of words to meet.

EchoMirage
March 29, 2008
Hits: 3315
Comments: 13
Ideas: 0
Votes: 4 / 4.125000
Sil'Tessa - a jewel clad in ice    Locations  (World)   (Tundra/ Arctic)

A fey kingdom fallen, with winter triumphant. A dream frozen, to be thawed by might and heroic deed.

EchoMirage
May 25, 2007
Hits: 2948
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
The Unbound Realms of Kevvar    Locations  (World)   (Plains)

No walls as far as the eye can see, no gate nor fence, only the mists and wind roam free over the open lands of Kevvar.

EchoMirage
November 13, 2005
Hits: 3677
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Small People in the Big City    Locations  (Neighborhoods)   (Any)

When society keeps getting more cosmopolitan, cities of mixed racial makeup start to appear. Neighborhoods dedicated to specific races will occur.

EchoMirage
October 20, 2005
Hits: 3868
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
Thoktu Masif    Locations  (City)   (Desert)

The place where the Sun-Lord Tacontar first spoke to his flock, and centre of his religion, heart and soul of a nation.

EchoMirage
September 19, 2005
Hits: 3051
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Ecore    Locations  (Water)   (City)

Concealed in a fold of space, there, watching, lies, a haven - refuge for a select few, as well as the most precious thing in the world.

EchoMirage
May 9, 2005
Hits: 13299
Comments: 30
Ideas: 0
Votes: 19 / 4.973684
The Temple of the First Man    Locations  (Establishment)   (Forest/ Jungle)

A place more holy than any other

EchoMirage

Selected Count ( 7 )

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.

Then the night came.

It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.

And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.

(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)

Of course, in the morning, it all becomes sweet and light.

Encounter  ( Locations ) | November 10, 2004 | View | UpVote 1xp


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