Dragonlordmax's SubmissionsReset Sort

Dragonlordmax
February 10, 2014
Hits: 1173
Comments: 12
Ideas: 0
Votes: 7 / 4.000000
The Town of Inexplicable Babies    Locations  (City)   (Any)

"Get me the sugar!" called Jack's wife. His heart skipped a beat as he stood before the cabinet. Holding his breath, he slowly opened it.... Dangit! A baby!

Dragonlordmax
September 9, 2013
Hits: 1226
Comments: 9
Ideas: 1
Votes: 9 / 3.833333
The Tower of NON    Locations  (Fortification)   (Any)

I know a guy who says he found a tower in the woods and saw a man fall out the window - straight up!

Dragonlordmax
September 7, 2013
Hits: 866
Comments: 7
Ideas: 0
Votes: 7 / 4.428571
The Most Serene and Devoted Temple of the Moon    Locations  (Establishment)   (Any)

Did you ever wonder where the moon comes from?

Dragonlordmax
December 23, 2011
Hits: 1935
Comments: 16
Ideas: 0
Votes: 10 / 4.250000
Random Castle History Tables    Locations  (Fortification)   (Any)

A handful of tables for randomly generating a colorful history for castles and other fortresses.

Dragonlordmax
September 7, 2009
Hits: 1842
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
The Hub    Locations  (TransWorld)   (Space)

The Interstellar Highway of the Galaxy

Dragonlordmax
October 4, 2007
Hits: 3702
Comments: 6
Ideas: 5
Votes: 9 / 4.000000
The Lands Beyond    Locations  (World)   (Any)

Sort of a collaborative effort to create a world for the Citadel.

Dragonlordmax
October 2, 2007
Hits: 4055
Comments: 12
Ideas: 0
Votes: 11 / 4.545455
Kesthor, the Shattered Atheneum    Locations  (Ruins)   (Underground)

Knowledge is Power. That is, he who makes the knowledge, wields the power.

Dragonlordmax
August 2, 2007
Hits: 4704
Comments: 16
Ideas: 0
Votes: 7 / 4.142857
The Mausoleum    Locations  (Establishment)   (Any)

Many cemetaries have a church sitting just outside their walls. One cemetary has a bar.

Dragonlordmax

Selected Count ( 8 )

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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 7xp


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