The great magics of the past have become the great cars of the present.
A strange mask containing a merciless demon, a parasite on those around it.
A sword containing the mind of a legendary general, and very picky who may wield it.
"Get me the sugar!" called Jack's wife. His heart skipped a beat as he stood before the cabinet. Holding his breath, he slowly opened it.... Dangit! A baby!
I know a guy who says he found a tower in the woods and saw a man fall out the window - straight up!
Did you ever wonder where the moon comes from?
That very special day when the people try to use up all of the most horrible deaths for the coming year.
So, Lord and Lady Brennan definitely must sit together, but not too close to either of the Fletchers. General Schneider will cause a scene if he gets stuck next to one of those "brownnosed royalists," but his wife will be upset if she isn't next to one of the king's confidantes. I think we'll have to do it this way....
A handful of tables for randomly generating a colorful history for castles and other fortresses.
Or, 30 Ways for Mad Science to go Delightfully Awry
"Mad you call me? Every great mind is mad, and I would see the whole world great...."
-the Miskatonian, to one of his more talkative captives
The Interstellar Highway of the Galaxy
A highly modular suit of power armor.
Because someone must come up with new ways to kill.
Fearsome horsemen from the plains, they raid, trade, and run.
Candles aren’t just for lighting, anymore.
He is the master of more than just the piemakers.
One of the Piemaster’s most devilish associates.
Because the Mind is a Muscle, too.
Sort of a collaborative effort to create a world for the Citadel.
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.