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Dragon Lord
September 10, 2007
Hits: 2265
Comments: 5
Ideas: 0
Votes: 5 / 3.300000
The Dragon Isles    Locations  (Area)   (Water)

The Dragon Isles consist of no less than thirty or so separate islands, of varying sizes, in a fifty-mile chain running on an approximately north-south line about thirty miles off of the eastern coast.

Dragon Lord
February 8, 2007
Hits: 3073
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
World of Madness    Locations  (World)   (Any)

When mans’ smallest, and most deadly, enemy strikes the world is thrown back into a darker, more primitive age.

A post-apocalyptic setting for any system.

Dragon Lord
November 17, 2005
Hits: 3556
Comments: 3
Ideas: 0
Votes: 3 / 2.833333
Wistel's Grove    Locations  (Area)   (Any)

A pleasant little grove with an unusual resident

Dragon Lord
November 16, 2005
Hits: 2313
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
The Travellers' Rest    Locations  (Establishment)   (Other)

After a long day on the road, what could be more inviting than a hot meal and mug of ale - just don’t criticise the cook

Dragon Lord

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       By: MoonHunter

Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.

So mages will often be seen handing around hands of cards.

Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.

Ideas  ( Items ) | July 18, 2004 | View | UpVote 1xp

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