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Drackler's SubmissionsReset Sort

Drackler
May 21, 2008
Hits: 2284
Comments: 14
Ideas: 0
Votes: 8 / 3.500000
The Deathbringer    Items  (Melee Weapons)   (Non-Magical)

A mythic sword thats only power is legend.

Drackler
February 24, 2008
Hits: 1440
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
Theorem    Items  (Other)   (Magical)

The tears of a blinded god created it.

Drackler
November 10, 2007
Hits: 4080
Comments: 12
Ideas: 12
Votes: 8 / 3.375000
Harmless potions    Items  (Potion)   (Magical)

A list of harmless (if sometimes annoying) potions.

Drackler
August 31, 2006
Hits: 2779
Comments: 9
Ideas: 0
Votes: 7 / 2.714286
Fjostrez    Items  (Melee Weapons)   (Magical)

A blade that lives, and has lived for millennia.

Drackler
April 20, 2006
Hits: 2744
Comments: 8
Ideas: 0
Votes: 7 / 2.500000
Flame.    Items  (Melee Weapons)   (Magical)

The story I am about to tell you is one of magic and of monsters, of bravery and courage, of good and of evil, but most importantly of Flame and he who wished to quench it - Old Cro, the story teller.

Drackler
March 31, 2006
Hits: 7744
Comments: 28
Ideas: 0
Votes: 6 / 2.916667
Rod of Age Switching.    Items  (Wand/Staff/ Arcane)   (Magical)

The things you could do just by pointing…

Drackler

Selected Count ( 6 )

Category Selection




Random Idea Seed View All Idea Seeds

Nomadic Plants

       By: Wulfhere

A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.

The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.

Ideas  ( Lifeforms ) | March 8, 2007 | View | UpVote 1xp


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