Tihewgoe is a dark god of nightmares. Not the darkest and definitely not the biggest, but still a god in his own right.
A short, simple, rough RPG that I wrote for fun. I've only played it a couple of times, so any feedback on how it works would be much appreciated.
In the art of several ancient kingdoms is was customary to stylize the monsters depicted. Even the most comely of elves would be drawn with too-pointed face and too-slanted eyes, to keep the up-standing human community of the kingdoms from thinking of the elves as being better than themselves.
In local legend, the Halls are fairly old, with stories of people disappearing going back for hundreds of years, said to be taken by the Faeries. In actuality, the Halls are much older.
Elephants crossing the seas!
Castle Merciless. Home of He who dwells in nightmares.
Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some long ago civilization. Meaningless, now, to all but the most learned.
The abominable servants of Igg’soteku.
There are many scret places in the old forests; the least of which is by no means Old Stone Face
24.) The Broken Victim - Her coachman tried to rein the team of horses back in, but in their wild dash he fell from the carriage, and his customer was found dead along with the horses in the ravine where the broken pieces finally stopped rolling. Her limbs are mangled and broken and she screams through what is left of her throat…where is her coachman, she has a meeting to attend…everyone is waiting.
-Valadaar, 30(+) Walking Dead
6) Hatchet: He is an ugly man who specializes in axes. He has carries a number of hatchets.
30 of the Horde, Moonhunter
A large object appears in the sky, moves in a strange fashion and vanishes after abducting a lone PC. The PC is later returned unharmed, but has several traits changed on his character sheet, no memory of the event and continually has strange dreams about goblins in space wearing lab coats and holding glowing wands.
-30 Disasters by Scrasamax
Tiny, side-scuttling spiders.
"Oh, there goes another make-believe
No, not a LOTR knock-off
Thirteen souls the devil took
And thirteen sons back he sent
Lust, Greed, Gluttony
Perversion, Wrath, Envy
Pride, Vice, Blasphemy
Sloth, Misery, Catastrophe
I’m inviting anyone who has a short plot , set in some sort of wilderness, to post it here.
The "inside man" for a group of brigands.
Sing a song of sixpence
Pocketful of rye
Four and twenty blackbirds
Baked in a pie
A mythic sword thats only power is legend.
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.