“Jones, when was the last time ye cleared yer hulls?”
“Mm, a few months back. Why?”
“Yer ship. She’s comin’ outta the water.”
“Let me to battle, Brother. I shall sweep thine enemies as the wind, and thou shalt have vict’ry.” -St. Vedast’s revelation to Hural
Winner of The Shards of the Storm Quest.
An aloof race of intelligent amphibians, the S’krae are an honor bound culture who have unusual customs.
“8 Ortio, 986 - At last, I’ve captured the amulet! I certainly could not have done it without the help of my unusual mercenary companion. He has very much impressed me with his skill. We encamp in Durath Woods for the night and make for Kharath in the morning.
9 Ortio, 986 - Amulet missing. So is Thaxen. No longer impressed with merc.”
-Sir Wardren Lank’s journal
The sight of a war forbici on the battle field makes some laugh, others fearful, and some simply confused. In well-trained hands, however, it can be a lethal weapon.
Failure. For most, it is an occasional streak of bad luck to be suffered. For others… well, it’s a living.
“The great hulk of the scaled beast lay wheezing before me, and I am not ashamed to say that I was frightened: though it was injured, I knew the dragon could easily tear me in twain. The young monk, however, knelt beside the creature’s head, whispering to it in a strange growling tongue. I questioned the woman, but she ignored me completely, engrossed in examining the scaly monster. After much badgering, she said merely, ‘I do not mean to be rude, but you are quite a distraction. Please, leave me to my work.’” -Jeron’s Great Journeys, Book III, Chapter 4
A good camping-place with something extra: a gallows with a hangman, reduced mostly to bones and a few rags. It marrily hovers in the wind. Any manipulation will make it fall apart. An excellent camping place, except for the midnight hours, when ghosts of those executed haunt here. Some wail for their crimes, some re-live their execution over and over, some want to have a talk, and still some others want to scare the Living for fun.