Dragons are truly awesome creatures. Too awesome in a lot of ways, really. Because of their power, their magnificence and their near-immortal lifespans, a GM might hesitate to include one in a campaign as anything other than an end boss. Here are 30 non-traditional ways to bring these wonderful beasts into your own campaign.
Due to the nature of tabletop RPGs, a campaign will often start with a random group of strangers. Here are some ways to get them adventuring together, without resorting to the old Tavern trope.
A huge moon, with a three-coned volcano which can be seen from the planet when it erupts and is taken for an omen. The planet, smaller than the moon, orbits it, and the planet in turn is orbited by a very small but very hot and bright ball of flame.