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Dossta
December 6, 2011
Hits: 571
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
The Horn of Seven Seals    Items  (Art and Music)   (Magical)

The Horn of Seven Seals can remove many of one's inate inhibitions, allowing for greater effectiveness in battle.  This can come at a hefty price, however.

Dossta
December 2, 2011
Hits: 565
Comments: 9
Ideas: 0
Votes: 4 / 4.250000
The Skald of Seven Shapes    Items  (Other)   (Sentient)

A invaluable tool for those with a thirst for knowledge.

Dossta
November 30, 2011
Hits: 559
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
The Crown of Seven Swords    Items  (Jewelry)   (Magical)

Fueled in large part by the Bearer's own will, this crown allows the right person to sit in judgement over other mortals.

Dossta
November 29, 2011
Hits: 568
Comments: 7
Ideas: 0
Votes: 4 / 4.625000
The Ring of Seven Stones    Items  (Jewelry)   (Magical)

An invaluable tool for the master diplomat or spy.

Dossta
November 22, 2011
Hits: 581
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
The Ship of Seven Shores    Items  (Transports)   (Magical)

For the explorer at heart; an item to ease passage through any medium.

Dossta
November 20, 2011
Hits: 548
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
The Bow of Seven Swans    Items  (Ranged Weapons)   (Magical)

The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.

Dossta
November 20, 2011
Hits: 532
Comments: 3
Ideas: 0
No votes
The Kingdom of Seven Princes    Locations  (Country/ State)   (Any)

Seven first-born sons pose a unique challenge for this small kingdom.

Dossta
November 11, 2011
Hits: 481
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
Winter's Fang    Items  (Melee Weapons)   (Magical)

A dagger wielded in defense of the Modoc tribe, freezing its enemies in their tracks.

Dossta
November 8, 2011
Hits: 661
Comments: 14
Ideas: 0
Votes: 10 / 3.950000
Silverbreath    Items  (Art and Music)   (Magical)

If kindness is the currency

that you most often use;

Then Silverbreath may come one day

to light Good Fortune's fuse.

-- Opening to 'The Ballad of the Shepherd and the Wyrm'

Dossta
November 8, 2011
Hits: 595
Comments: 12
Ideas: 0
Votes: 8 / 4.187500
The Thunder Sphere    Items  (Armor)   (Magical)

An unusual set of armor.

Dossta
August 9, 2011
Hits: 845
Comments: 14
Ideas: 0
Votes: 8 / 4.875000
Katumus    Locations  (TransWorld)   (Other)

A soul that feels no remorse for the sins it has committed in life is unfit for paradise in the afterlife.  Only those who fully grasp the weight of the harm they have visited upon others and repent are offered a chance at atonement.  Only those who atone for their sins are allowed to move on.  

-- The Book of Reprieve, 11:36:01

Dossta
April 21, 2011
Hits: 1138
Comments: 11
Ideas: 1
Votes: 6 / 4.583333
30 Dragon-Related Plots and Encounters    Plots  (Coincidence)   (Encounter)

Dragons are truly awesome creatures.  Too awesome in a lot of ways, really.  Because of their power, their magnificence and their near-immortal lifespans, a GM might hesitate to include one in a campaign as anything other than an end boss.  Here are 30 non-traditional ways to bring these wonderful beasts into your own campaign.

Dossta
February 25, 2011
Hits: 1140
Comments: 19
Ideas: 0
Votes: 11 / 4.500000
A Cupid for Cornelius    Plots  (Hired)   (Side-Quest)

Ah, Spring! When a dragon’s fancy turns towards thoughts of (ahem) love. Unfortunately, this particular dragon has been very unlucky in matters of the heart and has yet to mate successfully. The females just don’t understand him, you see. This year, however, he’s trying a different approach by hiring a group of adventurers to take his message of love and/or lust to several scaled beauties that he’s had his eye on for some time. Can they convince one of the ladies to mate with him?

Dossta
December 24, 2010
Hits: 711
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
Gnomes of the Singing Wood    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The excited, almost frantic sound of a mallet instrument erupts from the forest to your left.  Within minutes, your party is confronted by a host of short, sprite-like gnomes clad in vivid greens and earthy browns.  Attempts to communicate fall flat.  The gnomes seem to ignore your words entirely, and you cannot understand the humming/whistling/snapping that apparently makes up their language.  Luckily for you and your fellows, however, they don't seem hostile . . .

Dossta
November 14, 2010
Hits: 926
Comments: 11
Ideas: 2
Votes: 6 / 4.333333
The Singing Wood    Locations  (Area)   (Forest/ Jungle)

An enchanted forest where music permeates the fabric of life, leaving its mark on fauna and flora alike.

Dossta
November 9, 2010
Hits: 1555
Comments: 24
Ideas: 1
Votes: 15 / 4.533333
Memory Moths    Lifeforms  (Fauna)   (Any)

Memory loss is a sort of living death -- and these moths are the Grim Reaper.

Dossta
September 29, 2010
Hits: 2280
Comments: 25
Ideas: 0
Votes: 13 / 4.346154
30 Campaign Starters    Plots  (Coincidence)   (Encounter)

Due to the nature of tabletop RPGs, a campaign will often start with a random group of strangers.  Here are some ways to get them adventuring together, without resorting to the old Tavern trope.

Dossta
September 15, 2010
Hits: 865
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
Mirror of the Star Children    Items  (Wand/Staff/ Arcane)   (Magical)

The most difficult thing in life is to know yourself.  - Thales

Dossta
September 12, 2010
Hits: 1429
Comments: 18
Ideas: 0
Votes: 11 / 4.636364
Temple of the Golden King and Silver Queen    Locations  (Establishment)   (Any)

No shadow may find a home within its walls.

Dossta
September 3, 2010
Hits: 965
Comments: 13
Ideas: 0
Votes: 7 / 4.214286
Lytharian's Luminescent Orbs    Items  (Tools)   (Magical)

Apprentice:  “Master, this ritual must be performed under an eclipsed sun.  We'll be here until next winter if we want to complete it!”
Mage:  “Ah, but you are forgetting that we have a portable eclipse handy!  Observe carefully . . .”

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Dossta

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Random Idea Seed View All Idea Seeds

       By: Tech

A world whose lands are made up of huge terrain spheres that rotate constantly with most portion underwater. As time passes, the shape of the bodies of water change, landmarks shift inside the new border lines, and mountains tilt to different degrees. Land dwellers are gypsies that can never build anything permanent, and somewhat ironically, the only stable settlements are large structures built at sea.

Ideas  ( Locations ) | August 3, 2005 | View | UpVote 0xp


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