-or- Register at the Citadel

Dossta's SubmissionsReset Sort

By: Dossta
2011-11-20 10:50 PM
Hits: 403
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
The Bow of Seven Swans Items  (Ranged Weapons)   (Magical)

The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.

By: Dossta
2011-11-20 09:25 PM
Hits: 414
Comments: 3
Ideas: 0

No votes
The Kingdom of Seven Princes Locations  (Country/ State)   (Any)

Seven first-born sons pose a unique challenge for this small kingdom.

By: Dossta
2011-11-11 03:59 PM
Hits: 372
Comments: 7
Ideas: 0

Votes: 5 / 4.000000
Winter's Fang Items  (Melee Weapons)   (Magical)

A dagger wielded in defense of the Modoc tribe, freezing its enemies in their tracks.

By: Dossta
2011-11-08 08:42 AM
Hits: 485
Comments: 13
Ideas: 0

Votes: 9 / 3.944444
Silverbreath Items  (Art and Music)   (Magical)

If kindness is the currency

that you most often use;

Then Silverbreath may come one day

to light Good Fortune's fuse.

-- Opening to 'The Ballad of the Shepherd and the Wyrm'

By: Dossta
2011-11-08 08:10 AM
Hits: 466
Comments: 10
Ideas: 0

Votes: 7 / 4.142857
The Thunder Sphere Items  (Armor)   (Magical)

An unusual set of armor.

By: Dossta
2011-08-09 03:44 PM
Hits: 711
Comments: 13
Ideas: 0

Votes: 8 / 4.875000
Katumus Locations  (TransWorld)   (Other)

A soul that feels no remorse for the sins it has committed in life is unfit for paradise in the afterlife.  Only those who fully grasp the weight of the harm they have visited upon others and repent are offered a chance at atonement.  Only those who atone for their sins are allowed to move on.  

-- The Book of Reprieve, 11:36:01

By: Dossta
2011-04-21 02:33 PM
Hits: 956
Comments: 9
Ideas: 1

Votes: 6 / 4.583333
30 Dragon-Related Plots and Encounters Plots  (Coincidence)   (Encounter)

Dragons are truly awesome creatures.  Too awesome in a lot of ways, really.  Because of their power, their magnificence and their near-immortal lifespans, a GM might hesitate to include one in a campaign as anything other than an end boss.  Here are 30 non-traditional ways to bring these wonderful beasts into your own campaign.

By: Dossta
2011-02-25 06:00 PM
Hits: 997
Comments: 19
Ideas: 0

Votes: 11 / 4.500000
A Cupid for Cornelius Plots  (Hired)   (Side-Quest)

Ah, Spring! When a dragon’s fancy turns towards thoughts of (ahem) love. Unfortunately, this particular dragon has been very unlucky in matters of the heart and has yet to mate successfully. The females just don’t understand him, you see. This year, however, he’s trying a different approach by hiring a group of adventurers to take his message of love and/or lust to several scaled beauties that he’s had his eye on for some time. Can they convince one of the ladies to mate with him?

By: Dossta
2010-12-24 08:49 PM
Hits: 632
Comments: 9
Ideas: 0

Votes: 6 / 4.250000
Gnomes of the Singing Wood Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The excited, almost frantic sound of a mallet instrument erupts from the forest to your left.  Within minutes, your party is confronted by a host of short, sprite-like gnomes clad in vivid greens and earthy browns.  Attempts to communicate fall flat.  The gnomes seem to ignore your words entirely, and you cannot understand the humming/whistling/snapping that apparently makes up their language.  Luckily for you and your fellows, however, they don't seem hostile . . .

By: Dossta
2010-11-14 01:44 PM
Hits: 768
Comments: 9
Ideas: 2

Votes: 6 / 4.333333
The Singing Wood Locations  (Area)   (Forest/ Jungle)

An enchanted forest where music permeates the fabric of life, leaving its mark on fauna and flora alike.

By: Dossta
2010-11-09 04:02 PM
Hits: 1343
Comments: 23
Ideas: 1

Votes: 15 / 4.533333
Memory Moths Lifeforms  (Fauna)   (Any)

Memory loss is a sort of living death -- and these moths are the Grim Reaper.

By: Dossta
2010-09-29 10:15 AM
Hits: 1996
Comments: 24
Ideas: 0

Votes: 13 / 4.346154
30 Campaign Starters Plots  (Coincidence)   (Encounter)

Due to the nature of tabletop RPGs, a campaign will often start with a random group of strangers.  Here are some ways to get them adventuring together, without resorting to the old Tavern trope.

By: Dossta
2010-09-15 03:48 PM
Hits: 760
Comments: 7
Ideas: 0

Votes: 5 / 4.300000
Mirror of the Star Children Items  (Wand/Staff/ Arcane)   (Magical)

The most difficult thing in life is to know yourself.  - Thales

By: Dossta
2010-09-12 11:42 PM
Hits: 1240
Comments: 15
Ideas: 0

Votes: 9 / 4.611111
Temple of the Golden King and Silver Queen Locations  (Establishment)   (Any)

No shadow may find a home within its walls.

By: Dossta
2010-09-03 05:01 PM
Hits: 879
Comments: 11
Ideas: 0

Votes: 7 / 4.214286
Lytharian's Luminescent Orbs Items  (Tools)   (Magical)

Apprentice:  “Master, this ritual must be performed under an eclipsed sun.  We'll be here until next winter if we want to complete it!”
Mage:  “Ah, but you are forgetting that we have a portable eclipse handy!  Observe carefully . . .”

 < 1 2
Dossta

Total Subs
(35)




Random Idea Seed View All Idea Seeds

Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.
By: Cheka Man | Visit | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0169