Also known as Vampires.
"It has been said that humanities’ mortality is the root cause for its creation of art. I am the embodiment of contradiction for that theory."
The nurse put a hand on his shoulder, speaking softly, “Calm down, sir, you’re inside a hospital. You’re safe.”
The man’s eyes darted back and forth, his whole body shaking in terror, “Nooo,” He whispered, “I’ll never be safe, I saw him, I saw him jerking and writhing around, then he looked straight at me and fell over.”
"Let their bodies be consumed, so that their souls may be healed" (Consumption 1-1)
They are two sides of the same coin-either one will kill you, they’ll just think about it differently.
A perfect anarchist who was mutilated for his beliefs, but survived his torture and has created his ultimate dream. Now he presses on, crippled, but propelled by faith in a better world for all.
For as long as there have been possessions, thieves have tried to steal them, and others have tried to protect them. With the discovery of magic, however, the protection of wealth took a sharp turn for the deadly. Not to be outdone, thieves learned the magic arts, and so the cycle began anewÃ¢?Â¦ (History and its Patterns, Magnus Blackjack)
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...