CirrusWind's SubmissionsReset Sort

CirrusWind
December 26, 2006
Hits: 3700
Comments: 16
Ideas: 0
Votes: 6 / 3.416667
Rod of Rod Control    Items  (Wand/Staff/ Arcane)   (Magical)

A rod… that can control other rods?  Sounds great… if it works.  And if you can find it.

CirrusWind
April 3, 2005
Hits: 4114
Comments: 8
Ideas: 0
Votes: 7 / 3.071429
Ligia's Justice or Iron Fist Bracelet    Items  (Clothes)   (Magical)

With this bracelet you can let your fists do the talking.

CirrusWind
December 1, 2003
Hits: 8633
Comments: 17
Ideas: 0
Votes: 11 / 4.181818
Guise of the Dead    Items  (Clothes)   (Magical)

The dead will think you one of their own with this handy, though disturbing, piece of equipment.

CirrusWind
November 29, 2003
Hits: 9204
Comments: 16
Ideas: 0
Votes: 14 / 4.285714
Sadist Dagger    Items  (Melee Weapons)   (Villanous)

A dagger with a thirst for blood… but only a little at a time.

CirrusWind
November 3, 2003
Hits: 8598
Comments: 15
Ideas: 0
Votes: 21 / 4.404762
Canteen Stones    Items  (Other)   (Magical)

A small stone that can absorb and store liquids.

CirrusWind
October 20, 2003
Hits: 6352
Comments: 12
Ideas: 0
Votes: 15 / 3.833333
Compass Stones    Items  (Other)   (Magical)

Never get lost again with this set of magical stones.

CirrusWind
October 20, 2003
Hits: 6310
Comments: 13
Ideas: 0
Votes: 13 / 3.807692
Cowl of False Reputation    Items  (Clothes)   (Combat)

Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.

CirrusWind
October 17, 2003
Hits: 6131
Comments: 8
Ideas: 0
Votes: 9 / 3.500000
Gloves of Immaculate Grooming    Items  (Clothes)   (Magical)

These magical gloves will make sure your fancy suit isn’t ruined by the odd stain or spill.

CirrusWind

Selected Count ( 8 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: Iain

In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.

Ideas  ( Plots ) | February 13, 2004 | View | UpVote 1xp


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