A rod… that can control other rods? Sounds great… if it works. And if you can find it.
With this bracelet you can let your fists do the talking.
The dead will think you one of their own with this handy, though disturbing, piece of equipment.
A dagger with a thirst for blood… but only a little at a time.
A small stone that can absorb and store liquids.
When a local farmer discovers something at the bottom of his new well, the fate of the land will hang in the balance.
Never get lost again with this set of magical stones.
A small magical plant with a love for pulling pranks.
Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.
These magical gloves will make sure your fancy suit isn’t ruined by the odd stain or spill.
Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.
So mages will often be seen handing around hands of cards.
Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.