Cheka Man's SubmissionsReset Sort

Cheka Man
March 13, 2013
Hits: 1149
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Lawboon    Items  (Melee Weapons)   (Sentient)

"Though he walk through the most dangerous ghetto in the city, he shall fear no evil with Lawboon by his side."

Cheka Man
July 2, 2012
Hits: 1150
Comments: 7
Ideas: 0
Votes: 6 / 3.333333
Jovian Ring    Items  (Jewelry)   (Magical)

The gold and ruby ring of the Knights of the Holy Sun is a lot more then a mere trinket; they would not wear it if it was. Should you ever steal it do not, repeat, DO NOT, put it on or you'll be sorry...

Cheka Man
June 6, 2012
Hits: 1083
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
Tornado Hat    Items  (Wand/Staff/ Arcane)   (Combat)

The tornado hat may look laughable to wear, but it's anything but funny when you're facing the tornado caused by such a hat. If using it, beware, do not spin for too long...

Cheka Man
April 19, 2012
Hits: 1447
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
30 Gifts of the Merpeople    Items  (Other)   (Combat)

It is rare that humans earn a gift from the Merpeople, as most of the time the two races tend to avoid each other, and with scarce resources the Merpeople tend not to give gifts very often, yet it does happen...

Cheka Man
November 1, 2011
Hits: 1313
Comments: 6
Ideas: 0
Votes: 6 / 3.583333
Howard's Haliberd    Items  (Melee Weapons)   (Combat)

They didn't nickname him "Sparky" behind his back for nothing...

Cheka Man
October 30, 2011
Hits: 1300
Comments: 6
Ideas: 0
Votes: 5 / 3.600000
Hammer of the Dark    Items  (Melee Weapons)   (Magical)

The Hammer of the Dark can shroud your opponents in darkness, but if you use it too much, it is said that the darkness will fill your heart and lead to your own  downfall.

Cheka Man
October 2, 2011
Hits: 1299
Comments: 6
Ideas: 1
Votes: 2 / 3.500000
30 Talking Magical Weapons    Items  (Melee Weapons)   (Magical)

Occasionly magical weapons will be given the power to speak, and with that in mind I present thirty magical weapons with the powers of speech and their own distinct personalities. Feel free to add your own.

Cheka Man
August 26, 2011
Hits: 1288
Comments: 9
Ideas: 1
Votes: 6 / 3.416667
Demon Spectacles    Items  (Wand/Staff/ Arcane)   (Magical)

Mr James Grimes was a wizard and inventor of some note whose main job was casting small spells to repair things or create minor magical items. On his days off he would sometimes visit the local courts to watch people on trial and thought;what if there was a simple way to tell who was good and who was evil? Would that not save time and money? And so he came up with the idea of the Demon Spectacles to tell the good from the bad.

Cheka Man
August 17, 2011
Hits: 1102
Comments: 11
Ideas: 0
Votes: 7 / 3.571429
Feeling Sword    Items  (Melee Weapons)   (Cursed)

He struck out hard with the blade, cutting his foe down to the bone in the arm that held the weapon , only to  feel agony in his own sword arm as if it too had been cut right down to the bone. As he dropped his blade due to the shock and two more opponents closed in to  cut him down, he realised to his horror that his blade was a Feeling Sword and that he was unlikely to survive this fight.

Cheka Man
July 16, 2011
Hits: 1358
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
30 Gifts of the Nekron    Items  (Other)   (Combat)

The Nekron, also known as Dark Elves, the Drow, and other ruder names are rarely friendly with humans, but on occasion they need their help, and are willing to reward them for a job well done...

Cheka Man
May 16, 2011
Hits: 2136
Comments: 10
Ideas: 0
Votes: 7 / 4.357143
Lawbane    Items  (Melee Weapons)   (Villanous)

I had me a dream once. Just after I *acquired* this here knife. Only the knife was a bit shinier and I was in an alley somewhere. I dunno, maybe it was Brie or Holsten, someplace like that. Anyways, I'm walking down this alley when I comes across some dumb bloke trying to shortcut his way to market. Like *my* alley is a god-d**ned thoroughfare for just anyone!
 

Cheka Man
April 25, 2011
Hits: 2039
Comments: 20
Ideas: 16
Votes: 7 / 3.714286
30 Poisons    Items  (Potion)   (Villanous)
30 poisons, some of which bring swift death, others that cause various kinds of agony,
Cheka Man
April 6, 2011
Hits: 1578
Comments: 8
Ideas: 1
Votes: 7 / 4.000000
30 Sheaths    Items  (Equipment Listing)   (Combat)

Not only the weapon needs to be special or magical...

Cheka Man
February 27, 2011
Hits: 2319
Comments: 4
Ideas: 0
Votes: 4 / 3.000000
30 Items From Fallen Empires    Items  (Equipment Listing)   (Magical)

Thirty items from the distant past, some are still used today in different forms, others were one of a kind and have long since been lost or sequestered within dusty old tombs, awaiting looters to bring them back to the world once more.

Cheka Man
November 23, 2010
Hits: 2410
Comments: 8
Ideas: 0
Votes: 4 / 4.000000
30+ Dwarven Gifts    Items  (Other)   (Heroic)

The Dwarves are often thought to be a greedy and miserly race, but there are times when they will give rewards to those who have genuinely earned them.

 

(OOC-I added the names of all those who did submissions but only mine has shown up, for some reason. The others are the following; axlerowes, Echomirage, Ancient Gamer ,Dossta , Pariah.)

Cheka Man
September 7, 2010
Hits: 1747
Comments: 9
Ideas: 0
Votes: 6 / 4.083333
30 Spirit Lanterns    Items  (Wand/Staff/ Arcane)   (Magical)

When dealing with ghosts and the Undead in general, the right Spirit Lantern might make all the difference between a successful encounter and ending injured or even worse, dead or possessed. Here are a few of the most useful...

Cheka Man
August 14, 2010
Hits: 1262
Comments: 6
Ideas: 0
Votes: 3 / 3.000000
The Fly-Staff of Curuppag    Items  (Wand/Staff/ Arcane)   (Magical)

It does not look very impressive, a stick carved out of baobab wood, with sigals all down it that were covered in gold leaf once, and a whisk of horse-tail upon it. Yet whoever carries this finds it really keeps the insects away. Most people have no idea just how much power it really contains within it...

Cheka Man
March 8, 2010
Hits: 1200
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Armour of the Pure    Items  (Armor)   (Heroic)

The Armour of the Pure was meant to try and prevent war crimes and ensure that the honour of Queen Yocasta's army was whiter then white, but the prototype did not work as it was supposed to, and was discarded in some disgust.

Cheka Man
March 4, 2010
Hits: 2638
Comments: 15
Ideas: 1
Votes: 8 / 3.187500
30 Bad Effects from touching Evil Artifacts    Items  (Other)   (Cursed)

"No, don't touch...that. Too late."

Cheka Man
November 11, 2009
Hits: 1385
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
The Company X1    Items  (Ranged Weapons)   (Combat)

The men cheered as their X1-gunner scored a direct hit on the mainsail of the ship that they were chasing. They drew their cutlasses and readied their C-47 Thaumatech rifles, for with a huge hole in the sail, the ship was forced to slow down and could not stay ahead of them for much longer.

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Cheka Man

Selected Count ( 108 )

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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