Cheka Man's SubmissionsReset Sort

Cheka Man
October 7, 2016
Hits: 449
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
7 Canyons    Locations  (Area)   (Mountains)

Seven twisty canyons for the PCs to pass through and explore on their way to carry out their main quest.

Cheka Man
June 21, 2016
Hits: 414
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
30 Items Found Within a Coffin    Items  (Equipment Listing)   (Campaign Defining)

PCs one way or another often end up disturbing tombs and barrows and robbing graves. So what might they find there?

Cheka Man
June 8, 2016
Hits: 478
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
7 Violent Vigilante Gangs    Society/ Organizations  (Criminal/Espionage)   (Regional)

Where the rule of law is seen as being absent, weak, or too oppressive to want, and crime of all kinds flourishes, sooner or later people will take the law into their own hands and become vigilantes. Here are seven such gangs.

Cheka Man
June 1, 2016
Hits: 532
Comments: 5
Ideas: 2
Votes: 4 / 4.375000
30 Annoying Or Dangerous Flaws in Suits of Armour    Items  (Armor)   (Campaign Defining)

Not all armour works as it should do, and these thirty suits of armour all have something wrong with them. (Until I can get it fixed somehow, only the main page link to this submission is working.)

Cheka Man
May 31, 2016
Hits: 711
Comments: 4
Ideas: 0
Votes: 3 / 4.833333
30 Books    Items  (Books and Scrolls)   (Campaign Defining)

Thirty books, some the kind you could pick up in your local library, others that are carefully hidden away from the general public for good reasons.

Cheka Man
May 31, 2016
Hits: 365
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The LifeStealer    Lifeforms  (Ethereal)   (City/ Ruin)

The Regal Tombs of Orbis were the place where the richest of the rich were buried, and Bert was sure that if he could break in to a recent two-month old burial he would be wealthy for at least the rest of the year. Since tomb-robbing could get somebody the gibbet, he had gone alone, and now he cursed as he fought hand to hand with the bulbous, distended, decomposing corpse that had leapt up when he tried to steal the grave goods and now beat and clawed at him and swiped at him with a rapier. Every wound it inflicted on his body, he got a little weaker and to his horror, it grew a little stronger and a little less rotten. Not long afterwards, a seemingly living man left the tomb, leaving the body of a grave robber behind. A body that would soon rise...and walk...

Cheka Man
May 1, 2016
Hits: 498
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Seven Elven Gifts    Items  (Equipment Listing)   (Magical)


It's not that common that humans gain gifts from the Fair Folk, but it does happen.

Cheka Man
May 1, 2016
Hits: 619
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Seven Scuttling Scary Spiders    Lifeforms  (Fauna)   (Any)

Seven Scuttling Scary Spiders for the arachnophobic adventurer to face.

Cheka Man
May 1, 2016
Hits: 539
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
Seven More Princesses    NPCs  (Scenario Based)   (Political)

Seven more pretty princesses, each with their own distinct personality.

Cheka Man
April 29, 2016
Hits: 500
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Seven Naval Commanders    NPCs  (Extras)   (Combative)

Seven naval commanders with the power of life and death over their men when at sea. Theirs is a lonely post, as they are responsible for their men and the ship that they sail in. Some are legally appointed, others are mutineers with not much to lose.

Cheka Man
April 2, 2016
Hits: 502
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Seven More Swords    Items  (Melee Weapons)   (Combat)


Seven sharp, steely swords to stab, stick and slice with.

Cheka Man
February 13, 2016
Hits: 618
Comments: 8
Ideas: 0
Votes: 6 / 4.000000
The Xan-Axe    Items  (Melee Weapons)   (Magical)

The Xan-Axe is said to be a wonderful weapon-those who wield this battle axe seemingly fell no fear. Until, that is, they put it down, if only for a short time.

Cheka Man
January 7, 2016
Hits: 899
Comments: 12
Ideas: 3
Votes: 6 / 3.416667
7 Spells for Pompous Nobility    Systems  (Mystical)   (General)

So often, magic is used for either raising Undead, hurting people in some way, or healing people. Nothing else. When there are so many other uses for magic in any magic-rich society. Uses like...

Cheka Man
December 8, 2015
Hits: 710
Comments: 10
Ideas: 0
Votes: 9 / 3.333333
7 Rings    Items  (Jewelry)   (Magical)

Seven more magical rings, each with a very different enchantment on it.

Cheka Man
September 23, 2015
Hits: 869
Comments: 2
Ideas: 2
Votes: 2 / 3.000000
29/30 Legal and Illegal uses for a scarf    Articles  (Campaign)   (Gaming - In General)

The humble scarf can be used for a large number of things, some legal,others not

Cheka Man
September 20, 2015
Hits: 836
Comments: 5
Ideas: 0
Votes: 5 / 4.000000
30 More Necromancers    NPCs  (Scenario Based)   (Mystical)

Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.

Cheka Man
May 22, 2015
Hits: 788
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Seven Royal Rings    Items  (Jewelry)   (Magical)

Seven rings were made long ago in the days of the Queens of old, seven highly magical rings to help a ruler to rule, but they proved anything but helpful.

Cheka Man
April 6, 2015
Hits: 906
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
7 Market Items    Items  (Equipment Listing)   (Non-Magical)
Seven things that a PC could find at a market that could be of some use.
Cheka Man
February 28, 2015
Hits: 779
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
30 Axes    Items  (Melee Weapons)   (Combat)

"Come on,, chop chop, I haven't got all day." The last words of Sir Percy Quantril before being beheaded for his attempted coup against Queen Yocasta.

Cheka Man
February 3, 2015
Hits: 1302
Comments: 6
Ideas: 1
Votes: 5 / 3.400000
A Grave Problem    Plots  (Discovery)   (Encounter)

The PCs are in a graveyard, when as they are passing a noble tomb with a certain symbol embossed on the door, the magic user in the party hears a voice from being the tomb door begging to be let out. What do the PCs do?

 < 1 2 3 4 5 6 7 >  Last ›

Cheka Man

Selected Count ( 317 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: MoonHunter

It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.

Then the night came.

It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.

And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.

(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)

Of course, in the morning, it all becomes sweet and light.

Encounter  ( Locations ) | November 10, 2004 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0251