Chaosmark's SubmissionsReset Sort

Chaosmark
July 27, 2014
Hits: 313
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
The Soldier and the Princess    Articles  (Fiction)   (Gaming - In General)

A short tale, for when your bard needs a tale of adventure, romance, and tragedy.

Chaosmark
September 21, 2012
Hits: 567
Comments: 5
Ideas: 0
Votes: 3 / 2.833333
Generating Fear: Darkness    Articles  (At Table)   (Gaming - Genre)

The door to the building is open, but inside is nothing but darkness. The lights are out: What do you do?

Chaosmark
March 7, 2012
Hits: 862
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Generating Fear: Disappearing Pursuit    Articles  (At Table)   (Gaming - Genre)

Bob and Alice are being chased by something/someone dangerous. They move into a new area, and the pursuit suddenly is nowhere to be found. What does the pursuer know that our heroes don't?

Chaosmark
December 17, 2008
Hits: 721
Comments: 0
Ideas: 0
No votes
Running A Dungeon-Maze    Articles  (At Table)   (Game Mastering)

A few ways to handle PCs navigating a maze within your games.

Chaosmark
August 26, 2007
Hits: 3674
Comments: 17
Ideas: 2
Votes: 5 / 3.900000
WWMWBI - If Time Travel Were Possible?    Articles  (Resource)   (Game Mastering)

The stream of time can suddenly be breached. What happens now?

Chaosmark
July 21, 2007
Hits: 4540
Comments: 6
Ideas: 0
Votes: 2 / 4.000000
Plot Generation    Articles  (Scenario)   (Game Mastering)

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

Chaosmark
June 8, 2006
Hits: 6447
Comments: 7
Ideas: 6
Votes: 3 / 3.166667
News from the Real World    Articles  (Scenario)   (Game Mastering)

Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.

Chaosmark
March 9, 2006
Hits: 18309
Comments: 8
Ideas: 0
Votes: 3 / 4.166667
Tyren - Overview    Articles  (Resource)   (Game Mastering)

Tyren isn’t just another world for players to RP in. No, this setting goes far, far beyond that.

Chaosmark

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Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


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