A short tale, for when your bard needs a tale of adventure, romance, and tragedy.
The door to the building is open, but inside is nothing but darkness. The lights are out: What do you do?
Bob and Alice are being chased by something/someone dangerous. They move into a new area, and the pursuit suddenly is nowhere to be found. What does the pursuer know that our heroes don't?
A few ways to handle PCs navigating a maze within your games.
The stream of time can suddenly be breached. What happens now?
You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.
Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.
A few musicians play their instruments and a beatiful maiden dances to the music. Wonderful to look upon, you surely will spend a few coppers, will you? In addition, two thieves move through the on-looking crowd. "Spare the coppers - loose the silvers!" your father used to say.