CaptainPenguin's SubmissionsReset Sort

CaptainPenguin
December 30, 2008
Hits: 3665
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Dolmens Of Swaiar    Locations  (Ruins)   (Any)

The empty shrines of a god so old, all but his name is forgotten.

CaptainPenguin
March 19, 2008
Hits: 3984
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
City Image- Sarkushen    Locations  (City)   (Mountains)

Of old, this city was the home of a coven of the Sarkukai, foul devotees of Sarku, Lord of Worms, the God of Rising From The Grave. Though they were driven out, the city remains tainted by the memory of that ghastly cult.

CaptainPenguin
September 26, 2007
Hits: 5311
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
The Cursed Keep Of The Wastelands    Locations  (Fortification)   (Desert)

The Great King long ago ceased attempting to police the wastelands of his Border Marches, and these debatable lands fell into the hands of petty counts, retired generals, and warlords, who constructed and then abandoned many keeps ripe for plunder.

CaptainPenguin
September 20, 2007
Hits: 4620
Comments: 14
Ideas: 0
Votes: 8 / 3.812500
Yughort Burial Towers    Locations  (Ruins)   (Plains)

The Yughort were the fathers of the steppe civilizations, rulers of the first nomadic empire of the plains. Their signs can still be found, including their conical burial towers.

CaptainPenguin
January 30, 2006
Hits: 4354
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Bardag Ol    Locations  (City)   (Mountains)

Bardag Ol lies in the midst of the Adaz Pass, on the Great West Road. A product of a mixture Old Sohari architecture and frontier pragmatism, it is an interesting blend of sophisticated pomp and grizzled realism.

CaptainPenguin
December 8, 2005
Hits: 3492
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
the Daruni Lands    Locations  (Country/ State)   (Forest/ Jungle)

Arshii’j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful kingdom capable of withstanding both the assault of the Qoruxi raiders of the Holy Land and the assault of the Meixingu Holy War.
-WARNING: VERY LONG AND VERY COMPLEX-

CaptainPenguin
December 6, 2005
Hits: 5210
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
City Image - Punampu    Locations  (City)   (Swamp)

Punampu, who’s inhabitants call it the Anciently Dignified and Resplendently Aged City of the Punampu, was originally a very large and splendid city, the capitol of a forgotten kingdom, which, in age, has declined to a somewhat less grand state.

CaptainPenguin
December 4, 2005
Hits: 4371
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
City Image - Anorrus    Locations  (City)   (Any)

Anorrus, capitol of Marcosia, lies along both sides of the mighty and wide Rhenus River.

CaptainPenguin
November 29, 2005
Hits: 4316
Comments: 6
Ideas: 0
Votes: 4 / 4.250000
The Plaza of Tarnished Entertainments    Locations  (Neighborhoods)   (Any)

The Plaza of Tarnished Entertainments is a large, circular plaza, built in the formerly-affluent Saeppellion district of Hartacon, capitol of Mysia.

CaptainPenguin
April 15, 2005
Hits: 7332
Comments: 14
Ideas: 0
Votes: 10 / 4.700000
The Treasure House    Locations  (Plains)   (Ruins)

Built to house riches that never came, the ironically-named Treasure House now lies in tumbling ruin.

CaptainPenguin
December 1, 2003
Hits: 9267
Comments: 7
Ideas: 0
Votes: 11 / 3.500000
The Land That Forgets    Locations  (Other)   (Establishment)

Where is the Land That Forgets? Nobody can remember…

CaptainPenguin
October 26, 2003
Hits: 4971
Comments: 3
Ideas: 0
Votes: 4 / 3.500000
The Garden of the Understar    Locations  (Forest/ Jungle)   (Other)

The beautiful garden underground in which the Understar and her 9 Monsters are imprisoned.

CaptainPenguin
September 27, 2003
Hits: 12209
Comments: 16
Ideas: 1
Votes: 5 / 4.700000
Last City of the Sun Worshippers    Locations  (City)   (Desert)

In an ancient cycle of time, an empire of sun worshippers ruled the world from their great holy city.

CaptainPenguin
August 3, 2003
Hits: 7918
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
The Red Rakda    Locations  (Plains)   (Establishment)

A popular roadside establishment in the verdant hills and fields of Stalimsoth, the Red Rakda is famous for it’s namesake, and also as a meeting place for the secretive Blue Cloaks.

CaptainPenguin
August 1, 2003
Hits: 7179
Comments: 6
Ideas: 0
Votes: 5 / 3.100000
The Isle of Crustaciano    Locations  (Water)   (City)

The Merchant Crustaciano, a bizarre crab-like being, runs a famous trading center from an muddy island in the Middle Sea called the Isle of Crustaciano, a name which makes merchants and moneylenders everywhere salivate and tremble with greed.

CaptainPenguin
July 16, 2003
Hits: 5562
Comments: 4
Ideas: 0
Votes: 6 / 3.333333
Itza    Locations  (Forest/ Jungle)   (City)

In the thick, swampy jungles of the south, the oldest and greatest city of Lizardfolk rises majestically over the forest canopy.

CaptainPenguin
July 15, 2003
Hits: 4932
Comments: 6
Ideas: 0
Votes: 8 / 3.375000
Yoralaruk    Locations  (Water)   (City)

This, the largest and most populous city in the world, is a port ruled by thieves, murderers, and crooks.

CaptainPenguin
July 13, 2003
Hits: 7583
Comments: 10
Ideas: 0
Votes: 8 / 4.000000
Glass Mountain    Locations  (Desert)   (Country/ State)

In the burning desert stands a symbol of hope, prosperity, and peace, the place known as Glass Mountain.

CaptainPenguin

Selected Count ( 18 )

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Random Idea Seed View All Idea Seeds

A Demon Danger.

       By: caesar193

After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction.

With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?

Ideas  ( Plots ) | August 17, 2013 | View | UpVote 5xp


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