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CaptainPenguin's SubmissionsReset Sort

CaptainPenguin
December 7, 2007
Hits: 7857
Comments: 23
Ideas: 0
Votes: 16 / 4.562500
The Altar Of R'gu    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

CaptainPenguin
July 29, 2006
Hits: 8013
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
House of the White Apes    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

Deep in Sorilyeshcu, the Cloud Jungle of Ozhun, an evil clan of white apes keeps a malign secret.

CaptainPenguin
July 26, 2006
Hits: 22647
Comments: 62
Ideas: 0
Votes: 21 / 4.833333
The Mountain of Boats    Dungeons  (Desert)   (Rooms/ Halls)

Trapped forever in the grip of the Sea of Jade, paralyzed by the Great Curse, the Fleet of Nazran has become a hellish prison of eternal torment, and the tomb of adventurers from across the Earth.

CaptainPenguin
November 4, 2005
Hits: 5354
Comments: 9
Ideas: 0
Votes: 6 / 2.583333
The Rain of Toads    Dungeons  (Swamp)   (Traps)

The unwitting players tromping through the swamp won’t know what hit them.

CaptainPenguin

Selected Count ( 4 )

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Charging Magic Swords

       By: MoonHunter

If a fighter has a +1 sword that only gives that plus one if he does an exhausting practice routine in the morning, he's liable to ditch the magic sword and just use an old fashioned chunk of steel. Rather than being wore out and need to rest a couple hours before he gets started just in case he needs that plus one, he could just strap on a blade and ride off without having to deal with all the issues. (From Something Agar said)

Ideas  ( System ) | December 10, 2005 | View | UpVote 1xp


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