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CaptainPenguin's SubmissionsReset Sort

CaptainPenguin
November 26, 2006
Hits: 2725
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Handlers and Abszurl    Society/ Organizations  (Ethnic/Cultural)   (Trans World)

The Handlers and the Abszurl are symbiotic subcultures, products of human society’s expansion into the stars.

CaptainPenguin
April 29, 2006
Hits: 4158
Comments: 8
Ideas: 0
Votes: 4 / 3.625000
The Drung    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Drung, known as the Tribe of Starvation, savage warriors and uncompromising foes.

CaptainPenguin
December 23, 2005
Hits: 3968
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
The Aukstatians    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Aukstatians are the people of the Rujien Mountains, north of the Highlands. They are the enemies of the White Towns and the Darkpine Hunters to the east.

CaptainPenguin
November 16, 2005
Hits: 4360
Comments: 5
Ideas: 0
Votes: 2 / 3.250000
The Sons of Charshaf    Society/ Organizations  (Criminal/Espionage)   (Regional)

First he becomes sweaty and feverish. Then the boils begin. The boils are beautiful. After that, he finds it difficult to breath, then move, then he drowns in his own blood. Is that sufficient?

CaptainPenguin
November 2, 2005
Hits: 6530
Comments: 14
Ideas: 0
Votes: 9 / 4.555556
Curalon Hestaris    Society/ Organizations  (Criminal/Espionage)   (Regional)

The principal axiom of the Curalon Hestaris, and the basis of all its teachings, is this:

"Inhale. Kill. Exhale."

CaptainPenguin
October 28, 2005
Hits: 131137
Comments: 8
Ideas: 11
Votes: 5 / 4.200000
Societies, Guilds, and Groups    Society/ Organizations  (Knowledge/Lore)   (Trans World)

A great listing of names and short descriptions as well as fleshed out groups/ societies/ and organizations.

CaptainPenguin

Selected Count ( 6 )

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


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