Strolen\s Citadel content. 
By: Ancient Gamer

2006-02-04 09:22 PM
Hits: 22799
Comments: 10
Ideas: 21

Votes: 4 / 4.500000
The Magic of Art System  (Artistic/Performance)   (General)

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

By: Ancient Gamer

2005-12-27 04:34 PM
Hits: 8605
Comments: 8
Ideas: 12

Votes: 4 / 4.125000
Battles out of History System  (Combat/ Warfare)   (General)

A follow up thread to MoonHunter’s NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

By: Ancient Gamer

2005-12-17 05:37 PM
Hits: 3864
Comments: 7
Ideas: 0

Votes: 6 / 4.000000
Ur-Kanesh Rhyme of the Shievren System  (Societal/ Cultural)   (General)

This is a popular children’s rhyme in the city of Ur-Kanesh. It is chanted while the children run down the street on St. Arakis eve.

By: Ancient Gamer

2005-12-17 04:07 PM
Hits: 2862
Comments: 5
Ideas: 0

Votes: 4 / 3.625000
The Tale of Tear and Shastalar System  (Divine/ Spirit)   (General)

In the lands of the Ardamians there is a tale. A tale of the weather god, Shastalar, and of Tear, the spirit of nature. This tale is often told when the weather grows bad and the children huddles in front of the fireplace.

By: Ancient Gamer

2005-10-28 05:50 AM
Hits: 4700
Comments: 17
Ideas: 0

Votes: 8 / 4.062500
Teleportation and Translocation System  (Transportation)   (General)

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

By: Ancient Gamer

2005-10-28 05:48 AM
Hits: 4107
Comments: 4
Ideas: 0

Votes: 4 / 5.000000
Of Spirits System  (Divine/ Spirit)   (Specific)

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

By: Ancient Gamer

2005-10-28 05:46 AM
Hits: 28142
Comments: 7
Ideas: 0

Votes: 5 / 4.200000
Of Saints System  (Divine/ Spirit)   (General)

Saints and Sainthood: The inside story on the ascended

Codex Codex
By: Ancient Gamer

2005-10-28 05:43 AM
Hits: 4239
Comments: 5
Ideas: 0

Votes: 3 / 4.500000
Necromancy: The Three Paths of Undeath System  (Mystical)   (General)

Necromancy: By some it is considered as nefarious black arts and by others a vault of opportunities, the very key to the secrets of life. A substantial part of the necromancer’s practice is devoted to undeath; a state in which one is neither alive nor dead. Unbeknownst to the general populace there are three ways in which undeath can provoked, and the curse of unlife bestowed upon the recipient.

By: Ancient Gamer

2005-10-28 05:35 AM
Hits: 13584
Comments: 9
Ideas: 0

Votes: 7 / 4.357143
Of Angels System  (Divine/ Spirit)   (Specific)

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

Codex Codex
By: Ancient Gamer

2005-10-28 05:32 AM
Hits: 5647
Comments: 12
Ideas: 0

Votes: 7 / 4.642857
Of Dreams System  (Divine/ Spirit)   (General)

“Dreams are the only reality” suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

By: Ancient Gamer

2005-10-28 05:22 AM
Hits: 5378
Comments: 8
Ideas: 0

Votes: 5 / 4.800000
Of Demons System  (Divine/ Spirit)   (Specific)

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

By: Ancient Gamer

2005-10-27 05:11 PM
Hits: 6732
Comments: 10
Ideas: 5

Votes: 3 / 4.666667
The Dangerous Aspects of Using Magic System  (Mystical)   (General)

This is a system for balancing magic based on two negative aspects: A) Magic creates “noise” that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control…


Ancient Gamer

Total Subs
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A cave with weapons sunken into the walls, blades sticking out of the floor and ceiling, and so on. Possibly, any weapon used in it could be torn out of the hand and sink into the stone.
By: CaptainPenguin | UpVote