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Ancient Gamer
August 3, 2011
Hits: 2525
Comments: 27
Ideas: 6
Votes: 8 / 3.687500
A New Take on Hell    Articles  (Resource)   (Gaming - In General)

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

 

Ancient Gamer
October 27, 2005
Hits: 6829
Comments: 18
Ideas: 8
Votes: 12 / 4.041667
Social Tricks for the GM    Articles  (Humor/ Editorial)   (Players)

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

Ancient Gamer
October 27, 2005
Hits: 32164
Comments: 24
Ideas: 13
Votes: 8 / 4.750000
Loot and Rewards    Articles  (Rules and Advice)   (Game Mastering)

Some GMs, and the computer game industry too, seems to think gemstones, gold and magic weapons are the only way in which to reward the players. Most experienced GMs know this isn’t true, so I created this thread here to let us remind each other of the different alternative rewards a player can receive, and to have a place where ordinary item descriptions can be posted.

Ancient Gamer

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"Who-Me?"

       By: Murometz

Five main ingredients were used to create this noxious, real-world (ridiculously named), chemical compound, featuring sulfur as the main ingredient. The odor was said to be akin to rotting refuse, decomposing carcasses, and fecal matter. "Who-Me?" Was developed during WW II by the OSS to aid the French Resistance against the Germans. The idea being to utterly humiliate and ultimately demoralize the enemy by making them stink of garbage left to rot under a hot sun.

The bizarre experiment did not last long however as "Who-Me?" could not be administered on select targets (controlled), without making everyone in a certain radius, friend, foe, and sprayer alike, stink as well

Ideas  ( Articles ) | July 2, 2015 | View | UpVote 3xp


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