Strolen\s Citadel content. 
By: Ancient Gamer

2009-12-18 12:06 PM
Hits: 726
Comments: 5
Ideas: 0

Votes: 2 / 4.750000
Blood of the Mountain Plots  (Duty)   (Single-Storyline)

Trapped in a dream, chained by a net of magic, Deneus Betherim, arch mage of Cormalth bleeds magical essence from his fingers, fueling a rift in the fabric of existence; an essence conduit to the realm of elemental earth.

Earth, sand, mud, rocks and clay travel through the rift, and a mountain is being born beneath the feet of the ensorcelled conjuror.

Deneus is the blood of the mountain, fueling the portal, but who is the mastermind behind it all?

By: Ancient Gamer

2009-11-21 08:02 PM
Hits: 1199
Comments: 13
Ideas: 0

Votes: 8 / 4.687500
Claws of the Emperor Plots  (Event)   (Multi-Storyline)

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of "A Dark Moon over Sagranz", but could be adapted by any GM to fit his setting and need.

By: Ancient Gamer

2009-11-02 03:41 PM
Hits: 1024
Comments: 9
Ideas: 1

Votes: 6 / 4.416667
A Dark Moon over Sagranz Plots  (Crisis)   (Multi-Storyline)

The players; survivors of an elite squad of mercenaries, are assigned to an assassination mission. Their task; to penetrate enemy lines during night, enter the fortified Holzberg Monastery where Sagranz has his command, and kill the elderly Hexenjaeger in his sleep.

If only it was so easy...

By: Ancient Gamer

2007-09-02 06:06 AM
Hits: 3437
Comments: 16
Ideas: 0

Votes: 8 / 4.562500
Post Mortem, Darkly Plots  (Mystical)   (Single-Storyline)

A second chance

By: Ancient Gamer

2006-12-25 07:07 PM
Hits: 3409
Comments: 9
Ideas: 0

Votes: 5 / 3.900000
Woodland Tale Plots  (Travel)   (Single-Storyline)

A Village by a forest, and a secret few knows. Will the PCs discover what dwells beneath the surface?

By: Ancient Gamer

2006-04-13 02:23 PM
Hits: 14725
Comments: 24
Ideas: 4

Votes: 9 / 4.833333
Golden Sub
The Stairs of Kienor Plots  (Travel)   (Multi-Storyline)

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

By: Ancient Gamer

2006-01-26 03:24 PM
Hits: 6393
Comments: 15
Ideas: 1

Votes: 7 / 4.785714
The Black Legion Plots  (Duty)   (Multi-Storyline)

In the quaint little town known as Golothei, the infamous black legion makes it’s last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum.

By: Ancient Gamer

2006-01-22 08:34 AM
Hits: 3574
Comments: 4
Ideas: 1

Votes: 3 / 4.166667
The Coven of the Red Moon Plots  (Duty)   (Single-Storyline)

At the base of the Cyllerean Mountains a small coven of witches has laired where once was a Temple of Good.

By: Ancient Gamer

2006-01-22 08:04 AM
Hits: 6105
Comments: 8
Ideas: 0

Votes: 4 / 5.000000
The Arcane Chambers Plots  (Duty)   (Single-Storyline)

Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell Ã? Beloth Ã? was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let’s shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils.

The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane.

By: Ancient Gamer

2006-01-22 07:40 AM
Hits: 3447
Comments: 9
Ideas: 0

Votes: 5 / 4.200000
The Citadel of Xolthog Plots  (Duty)   (Mini-Campaign)

This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord’s citadel can be found.

But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale?

By: Ancient Gamer

2006-01-22 07:31 AM
Hits: 17469
Comments: 20
Ideas: 5

Votes: 4 / 4.750000
The Prophecies of Redemption Plots  (Crisis)   (Mini-Campaign)

Near the summit of mount Arak’nui, the remnants of the elven race still lingers. Their hearts darkened, their spirits broken, they have turned to evil and embraced demon-worship.

Darkness and bitterness has consumed them, and they have turned away from their gods and summoned demons to inhabit the flesh and souls of the willing. Shadow dancers these elves are called, and they are an instrument of revenge, wreaking havoc wherever they dance into the midst of the enemy. It was an alliance hastily made in those desperate days three centuries ago, but as the elves witnessed the agony and change visited upon the shadowdancers they regret the decision more and more.

By: Ancient Gamer

2005-11-25 12:23 PM
Hits: 7257
Comments: 16
Ideas: 0

Votes: 9 / 4.888889
Memories of the Asdarien Plots  (Travel)   (Single-Storyline)

On one of the adventurers’ many journeys through the lands, they one day enter a very strange village surrounded by a palisade. Therein all villagers seem to be sleeping, their hair long and flowing and their nails ever growing. Snow has settled on the land and the few found outdoors are covered in a thin layer of powdery white snow. Nothing can be done to awaken these mysterious sleepers and there seems to be no escaping this village either.

Then the night falls…

By: Ancient Gamer

2005-10-28 05:12 AM
Hits: 16614
Comments: 12
Ideas: 1

Votes: 3 / 4.500000
The Prophecies of Hope Plots  (Travel)   (Campaign)

When the world is changing and madness descends, can a group of stalwart villagers save a bastard newborn from the clutches of an unknown enemy?

This campaign follows the group on their desperate flight from hostile forces, both covert and overt. This Campaign centre around their perilous journey through the highlands, the lowlands and within the cities of men. Will they survive long enough to reach the relative safety of the sacred Ulukhan? And how will they react to the hidden truths and internal strife they encounter on their journey?

This is a fully fledged campaign. One that will span many, many table top sessions.


Ancient Gamer

Total Subs
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During battle/war the heads of all slain are decapitated and collected by the slayer. The slayer will clean them up and put them on display for inspection by the commander. Depending on the deads name, rank, and expression on the face held by the death blow-the slayer will be rewarded by gold and/or status.
By: Strolen | UpVote