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Age of Fable's SubmissionsReset Sort

Age of Fable
June 9, 2010
Hits: 979
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Organisations of Teleleli    Society/ Organizations  (Criminal/Espionage)   (Local)

Some of the more notable organisations in the city.

Age of Fable
May 31, 2010
Hits: 725
Comments: 3
Ideas: 0
Votes: 2 / 4.500000
Gods of Teleleli and the Lands Around    NPCs  (Mythic/ Historical)   (Religious)

Some of the gods worshipped in Teleleli and surrounding lands.

Age of Fable
May 24, 2010
Hits: 773
Comments: 8
Ideas: 0
Votes: 7 / 4.285714
Notable Locations of Teleleli    Locations  (City)   (Any)

Some notable locations in the city.

Age of Fable
April 30, 2010
Hits: 634
Comments: 3
Ideas: 0
Votes: 3 / 2.500000
Teleleli: Forewords by the Authors    NPCs  (Minor)   (Knowledge/Lore)

Forewords to the supplement I'm working on: Teleleli. Or, The City Never Dies; It Just Smells That Way.

Age of Fable
April 30, 2010
Hits: 763
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Technology of Teleleli    Locations  (City)   (Any)

A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.

Age of Fable

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Random Idea Seed View All Idea Seeds

Charging Magic Swords

       By: MoonHunter

If a fighter has a +1 sword that only gives that plus one if he does an exhausting practice routine in the morning, he's liable to ditch the magic sword and just use an old fashioned chunk of steel. Rather than being wore out and need to rest a couple hours before he gets started just in case he needs that plus one, he could just strap on a blade and ride off without having to deal with all the issues. (From Something Agar said)

Ideas  ( System ) | December 10, 2005 | View | UpVote 1xp


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