Age of Fable's SubmissionsReset Sort

Age of Fable
June 9, 2010
Hits: 1328
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Organisations of Teleleli    Society/ Organizations  (Criminal/Espionage)   (Local)

Some of the more notable organisations in the city.

Age of Fable
May 31, 2010
Hits: 1029
Comments: 3
Ideas: 0
Votes: 2 / 4.500000
Gods of Teleleli and the Lands Around    NPCs  (Mythic/ Historical)   (Religious)

Some of the gods worshipped in Teleleli and surrounding lands.

Age of Fable
May 24, 2010
Hits: 1056
Comments: 8
Ideas: 0
Votes: 7 / 4.285714
Notable Locations of Teleleli    Locations  (City)   (Any)

Some notable locations in the city.

Age of Fable
April 30, 2010
Hits: 939
Comments: 3
Ideas: 0
Votes: 3 / 2.500000
Teleleli: Forewords by the Authors    NPCs  (Minor)   (Knowledge/Lore)

Forewords to the supplement I'm working on: Teleleli. Or, The City Never Dies; It Just Smells That Way.

Age of Fable
April 30, 2010
Hits: 964
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Technology of Teleleli    Locations  (City)   (Any)

A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.

Age of Fable

Selected Count ( 5 )

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Random Idea Seed View All Idea Seeds

       By: Iain

In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.

Ideas  ( Plots ) | February 13, 2004 | View | UpVote 1xp


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