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Agar's SubmissionsReset Sort

Agar
February 21, 2014
Hits: 202
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Nuverl - Dwarven god of the sea    NPCs  (Mythic/ Historical)   (Religious)

A dwarf's fear of the ocean is not baseless. In the unknowable depths lurks an evil that will punish any dwarf arrogant enough to be on anything less than solid land, and unfortunate enough to die.

Agar
May 17, 2007
Hits: 2002
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
Squintz    NPCs  (Minor)   (Criminal/Espionage)

Squinzerephtoritzpik, aka Squints, is a simple small time scumbag informant who happens to be from a tribe of goblins with a unique body modification tradition…

Agar
May 4, 2005
Hits: 5203
Comments: 9
Ideas: 0
Votes: 10 / 3.450000
Beet    NPCs  (Minor)   (Travelers)

A product of chaos storms and waaaaaaaaaaaay to much caffine, Beet has boundless energy and the single mindedness of a stick.

Agar
November 15, 2003
Hits: 4551
Comments: 4
Ideas: 0
Votes: 7 / 3.357143
Bualgathor    NPCs  (Minor)   (Criminal/Espionage)

A member of demons from another plane come to feast on our pain, Bualgathor is an outcast among his kind, for he feasts on the pain of other horrors

Agar
July 23, 2003
Hits: 3710
Comments: 4
Ideas: 0
Votes: 8 / 3.750000
Mirra Soothe    NPCs  (Scenario Based)   (Religious)

A lonely and scared fairy looking for someone to heal her home.

Agar
November 29, 2002
Hits: 4548
Comments: 4
Ideas: 0
Votes: 5 / 3.900000
Morgan    NPCs  (Minor)   (Domestic/ Craft)

An ancient old man, whose seen his fair share of bar fights. Still vigourous despite his age, he knows the tales and legends of the surronding area almost as well as he knows the chipped steins of his inn.

Agar
November 10, 2002
Hits: 6655
Comments: 6
Ideas: 0
Votes: 6 / 4.000000
Red Erring    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

Yes, it’s the wise old man you alway knew you’d meet.

Agar
November 8, 2002
Hits: 5869
Comments: 3
Ideas: 0
Votes: 5 / 2.500000
Chance    NPCs  (Minor)   (Criminal/Espionage)

A gambler often on the move between towns. Unwittingly in posession of the Deck of Fate.

Agar

Selected Count ( 8 )

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Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


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