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Agar
April 22, 2004
Hits: 3524
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
The Shroud of Ster    Items  (Clothes)   (Magical)

Cheating death always has a price. For those who don the Shroud of Ster, the price is pain and suffering for ages.

Agar
April 13, 2004
Hits: 4347
Comments: 6
Ideas: 0
Votes: 8 / 3.812500
Skyswimmer cloak    Items  (Clothes)   (Magical)

Many men have looked at the birds and envied thier innocent flight, and looked at the fish and envied thier serene swimming. Felonious Twist was a mage that saw a connection.

Agar
April 10, 2004
Hits: 10192
Comments: 19
Ideas: 0
Votes: 19 / 4.921053
Potion of Mis Understanding Languages    Items  (Potion)   (Magical)

Made by an anarchist trying to seed dissent, the potions actually work better than normal potions of understanding languages ... sort of.

This item is silly.

Agar
April 3, 2004
Hits: 7056
Comments: 11
Ideas: 0
Votes: 12 / 4.583333
Helspar    Items  (Materials)   (Non-Magical)

A metal found deep in the bowels of the earth. It stays warm even after years away from the forge.

Agar
March 26, 2004
Hits: 4460
Comments: 7
Ideas: 0
Votes: 7 / 3.928571
Hoodwink    Items  (Melee Weapons)   (Magical)

Using the three simple spells enchanted into this dagger,a clever player can acomplish great things.

Agar
March 4, 2004
Hits: 6135
Comments: 7
Ideas: 0
Votes: 8 / 3.375000
The Jester's Loot    Items  (Transports)   (Magical)

A world reknown jester was no fool when his mis-applied one of his amusing spells to create a unique way to carry his loot.

Agar
February 25, 2004
Hits: 4417
Comments: 6
Ideas: 0
Votes: 8 / 4.062500
The Family Ancestral Blade    Items  (Melee Weapons)   (Magical)

A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.

Agar
December 4, 2003
Hits: 8157
Comments: 16
Ideas: 0
Votes: 13 / 4.153846
Coat of Teeth    Items  (Armor)   (Heroic)

We’ve seen magicians pull rabbits out of a hat, but have you ever seen a druid pull a boar out of his shirt?

Agar
December 3, 2003
Hits: 4099
Comments: 6
Ideas: 0
Votes: 7 / 4.428571
Minon's Spear    Items  (Melee Weapons)   (Magical)

A pike that holds the spirit of a brave slain warrior.

Agar
November 28, 2003
Hits: 3789
Comments: 5
Ideas: 0
Votes: 6 / 3.500000
Dungeon knife    Items  (Melee Weapons)   (Magical)

The deluxe weapon for every adventurer. A short sword with a small extra dimesional space in the handle.

Agar
November 25, 2003
Hits: 8523
Comments: 16
Ideas: 0
Votes: 13 / 4.461538
The Devil's footsteps    Items  (Other)   (Combat)

The rampaging goblin army that fell the Great Castle Craghold used this evil catapult to do it. That, and a number of their troops as sacrifice…

Agar
November 24, 2003
Hits: 6361
Comments: 9
Ideas: 0
Votes: 12 / 4.458333
Blackwood Axe    Items  (Melee Weapons)   (Magical)

Axes were made to cut down trees. The Living Trees of Blackwood forest decided the best thing for thier axe to cut down was men.

Agar
November 20, 2003
Hits: 4927
Comments: 5
Ideas: 0
Votes: 6 / 3.416667
Dungeoneer's flashlight    Items  (Tools)   (Magical)

If you don’t already know about this classic innovation, you really need to.

Agar
November 7, 2003
Hits: 7805
Comments: 16
Ideas: 0
Votes: 15 / 4.233333
Stink Stick    Items  (Wand/Staff/ Arcane)   (Magical)

A staff that was supposed to give control over all the elements was horribly warped by a misspoken incantation.

Agar
October 12, 2003
Hits: 7713
Comments: 13
Ideas: 0
Votes: 11 / 3.363636
War Cleaver    Items  (Melee Weapons)   (Combat)

A cleaver the size of a large shield.

Agar
October 10, 2003
Hits: 6219
Comments: 11
Ideas: 0
Votes: 12 / 4.291667
Derrin's Vest    Items  (Clothes)   (Combat)

Simple cloth armour with a not so simple secret.

Agar
September 18, 2003
Hits: 5979
Comments: 7
Ideas: 0
Votes: 10 / 3.800000
Floating Flail    Items  (Melee Weapons)   (Combat)

A short metal rod connected to a longer wooden handle by ... nothing. The rod floats in the air close to the handle.

Agar
July 8, 2003
Hits: 7177
Comments: 12
Ideas: 0
Votes: 7 / 4.214286
Bag of Other People's Stuff    Items  (Other)   (Magical)

A normal bag lets you hold stuff. A bag of holding lets you hold more stuff. This bag lets you hold someone else’s stuff.

Agar
June 5, 2003
Hits: 7456
Comments: 13
Ideas: 0
Votes: 13 / 4.538462
Second Skin    Items  (Clothes)   (Magical)

A weird way to carry and conceal your stuff.

Agar
May 6, 2003
Hits: 5201
Comments: 5
Ideas: 0
Votes: 9 / 4.166667
Derivish Blade    Items  (Melee Weapons)   (Combat)

Normal small knives modified to give fast attacks. Enchanted versions are even more deadly.

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Agar

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Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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