Adventurers have timewasters too, but sometimes the timewasters aren’t a waste…
Cheating death always has a price. For those who don the Shroud of Ster, the price is pain and suffering for ages.
Many men have looked at the birds and envied thier innocent flight, and looked at the fish and envied thier serene swimming. Felonious Twist was a mage that saw a connection.
Made by an anarchist trying to seed dissent, the potions actually work better than normal potions of understanding languages ... sort of.
This item is silly.
A metal found deep in the bowels of the earth. It stays warm even after years away from the forge.
Using the three simple spells enchanted into this dagger,a clever player can acomplish great things.
A world reknown jester was no fool when his mis-applied one of his amusing spells to create a unique way to carry his loot.
A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.
We’ve seen magicians pull rabbits out of a hat, but have you ever seen a druid pull a boar out of his shirt?
A pike that holds the spirit of a brave slain warrior.
The deluxe weapon for every adventurer. A short sword with a small extra dimesional space in the handle.
The rampaging goblin army that fell the Great Castle Craghold used this evil catapult to do it. That, and a number of their troops as sacrifice…
Axes were made to cut down trees. The Living Trees of Blackwood forest decided the best thing for thier axe to cut down was men.
If you don’t already know about this classic innovation, you really need to.
A staff that was supposed to give control over all the elements was horribly warped by a misspoken incantation.
A cleaver the size of a large shield.
Simple cloth armour with a not so simple secret.
A short metal rod connected to a longer wooden handle by ... nothing. The rod floats in the air close to the handle.
A normal bag lets you hold stuff. A bag of holding lets you hold more stuff. This bag lets you hold someone else’s stuff.
A weird way to carry and conceal your stuff.
In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.